News
December 20, 21007
SOCIETIES UPDATES AVAILABLE FRIDAY, DECEMBER 21 AT SIMCITY.COM
THREE NEW STRATEGIC MODES OF PLAY - INCREASING CHALLENGE
WHO: SimCity Societies from The Sims Label, Electronic Arts
WHAT: Feature updates available for SimCity Societies at SimCity.com including three new strategic modes of play - Basic, Hardcore and Nightmare - plus gameplay enhancements, new modding capabilities and general updates. Details for the updates are as follows:
-
Strategic Modes – Basic, Hardcore and Nightmare
o It’s more challenging to keep Sims happy
o Buildings carry an ongoing maintenance cost
o Recycle gains are reduced, making shrewd planning critical
o Work and visit durations are long – Sims can go to fewer places in a single day, so players must plan wisely
o Unhappy and Rogue Sims are more likely to act out, produce negative special Sims, or transform into negative special Sims
o Rogue Sims are much less placated by the act of shutting down a workplace, and will remain unhappy or even on the verge of becoming rogue again, so beware
o Achievements and monuments must be earned separately for each of the modes of play
o Hardcore and Nightmare Modes must be unlocked by winning a trophy in the preceding Strategic Mode
-
Gameplay Enhancements
o The number of subways and bus stops in a city has been enhanced – with a limit of 50
o New base models have been added to some buildings to address some cases where the terrain would appear over the base
o Early rising Sims who arrive at work before hours no longer disappear
o When graphics card or drivers don’t meet the minimum requirements an updated message provides help
o UI textures can now change with your society. Modders can use this added functionality to make more radical changes
-
New Modding Capabilities
o Additional additive XMLs
o All attributes of a building XML in the mod folder now take priority over the original, so mods can meddle with all aspects of existing buildings
o The camera settings XML has been moved into its own folder so that it can be modded
o New versions of packages with the same names as old packages now overwrite the old package when installed
o Building textures can be modified directly from the building xml, no more need to use the custom profile textures
-
General Updates
o Streaming textures provide improved performance and lower memory use-age, particularly in large cities
o Saving takes much less additional memory now, which should solve the out-of-memory errors during autosaves that some users were experiencing
o Fix for a rare crash which could happen on removal of a cultural prop
o General improvements to Sim AI performance
o Fix for a lock-up (which could sometimes lead to a crash) involving pathfinding and public transit
o Fix for memory overwrites (which could sometimes lead to a crash) involving Sim and building selection, building scripts, and the lighting system
o Fix for a crash on exit
WHERE: Available for download at www.SimCity.com
WHEN: Beginning Friday, December 21

del.icio.us
Glink It