News
Shadowbane, a massively
multiplayer online game known for its intense player-vs.-player conflict and
real-time strategy elements, is one of the few massively multiplayer online
games that let players actually change the world. Vindication, the name of the
first server to use the loreplay ruleset, will be the first server to regulate
players' strategic options, limiting the types of characters that can join the
various Faction-based Guilds, who may cast beneficial and peaceful powers on
each other, and who may even group together. These may seem like harsh
restrictions, but these game elements have been requested by a large segment
of Shadowbane’s community for some time. For the first time, individual guilds
will face limits in their power and abilities, and be forced to make strategic
decisions to maximize their effectiveness on the battlefield. Shadowbane has
long been acclaimed for its rich backstory and in-game history, and the
Loreplay Ruleset will create a rich play environment that better mirrors the
factionalized fiction. Many players will finally experience Shadowbane as they
originally imagined the game would be. Combined with the Realm and kingship
system introduced in Shadowbane’s last expansion,
Throne of Oblivion, players can now for
the first time ever wage war to see which of which of Shadowbane’s myriad
factions is truly the greatest! Who will be able to forge an empire and crush
their enemies: the Temple of Cleansing Flame? The High Court of the Elves? The
Centaur Cohort? Or will the conquerors be one of more than a dozen other
factions? Only time, and the players, can tell!
To learn more about the Shadowbane Loreplay Server,
click here.

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