News

June 15, 2007

 

AGEIA’s PhysX Brings New Physical Realism to Ubisoft’s Tom Clancy's Ghost Recon Advanced Warfighter® 2

 

AGEIA Previews Exclusive PhysX-Enabled Content at Maximum PC Showdown LAN 2007

 

AGEIA™ Technologies, Inc. the pioneer in hardware-accelerated physics for PC and console games, today announced that AGEIA PhysX will be helping to provide a new level of realism in Tom Clancy's Ghost Recon Advanced Warfighter® 2 (GRAW 2) from Ubisoft. Leading-edge video game developer GRIN has leveraged PhysX to extend the visually rich and complex GRAW 2 to an entirely new level of game realism and interactivity, with dynamic gameplay physics, impactful environmental effects and persistent destruction and debris throughout. The game also features an innovative PhysX hardware bonus level that delivers an action-packed, physics-intensive mission available exclusively to owners of the AGEIA PhysX accelerator.

 

“With PhysX, we are able to bring gamers a realistic combat experience they will crave to play over and over again because it’s never the same twice,” said Bo Andersson, chief executive officer of GRIN. “The physics system is built into everything in the game – from the characters to tanks to buildings and every other object within the game world. When something explodes, the physics engine kicks in to create superb explosions, emitting debris which affects gameplay.”

 

Not only will all levels of the game be enhanced with PhysX, but owners of the AGEIA PhysX accelerator will be able to take on an additional hardware-accelerated, fully immersive mission known as “AGEIA Island.” This exclusive level features a fully destructible environment with groundbreaking environmental physics and persistent effects. Here, gamers can morph the environment to complete the mission in new, game-changing ways. Nearly every element in the level is physically modeled to enable strategically significant real-time interaction. Shoot individual planks of wooden fences to expose the enemy; destroy trees to get a better look at an opponent; blow up towers and buildings to take out the enemy within, while the flying debris impacts those nearby. Environmental effects such as blowing wind send swirling leaves and debris flying throughout the landscape to add to the “in-the-game” experience and create new challenges that directly affect how you interact with the game. The PhysX processor also enables more persistence of effects throughout the AGEIA Island level, for a more believable experience. The game is never the same.

 

“AGEIA’s PhysX redefines how games should look and feel and, more to the point, how they should be played,” said Manju Hegde, CEO of AGEIA Technologies. “Tom Clancy's Ghost Recon Advanced Warfighter 2 is a fantastic example of how a great development team can leverage AGEIA PhysX to enrich the game-play experience and deliver a compelling game that people will want to play again and again.”

 

AGEIA will debut the PhysX-enabled AGEIA Island level in an exclusive sneak preview at the upcoming Maximum PC Showdown LAN 2007 event in San Jose California from June 15 to 17. Gamers will have a chance to play against Ubisoft’s Frag Dolls as well as win prizes in a GRAW 2 tournament in AGEIA’s Booth #109 over the weekend.