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Virtools Canada Inc. and Galilea Production Inc. announce today the release of the highly anticipated adventure game " Jack The Ripper"
Montreal, March 2, 2004 - Virtools Canada Inc. and Galilea Production announce today the release of the highly anticipated adventure game " Jack The Ripper", published in the United States and Canada by Dreamcatcher and developed by Galilea with Virtools technology. The game is available in North America since January 29, 2004.
"Jack The Ripper", awarded best adventure game of the show at the "IGN PC Best of E3 2003 awards", uses quality graphics, a powerful technology and an effective gameplay in order to create a sensational and terrifying experience to the player.
"Jack The Ripper is the first production using Virtools technology, and it was a positive experience all along the production" says Philippe Gaudé, VP Development of Galilea. "Virtools is a stable development platform, mature and easily adaptable to our work organization. We were very impressed by Virtools solutions and the ease of integration our own zCube technology into it."
Virgile Delporte , VP Sales Americas Of Virtools Canada Inc, is "glad that Galilea trusted Virtools for this ambitious project. The quality of the graphics and the gameplay of Jack the Ripper demonstrate the power of our solutions on the adventure game segment. Moreover, the use of our technology helped Galilea to dramatically reduce the development time."
Virtools provides game studios the technology they need to develop complex, high-quality 3D games (PC, Xbox and Mac) in record time, making it possible to develop increasingly sophisticated games, within controlled time and budgets.
Galilea joined the list of existing clients and partners like Electronic Arts, Microsoft Ensemble Studios, Dreamcatcher, Blue Fang Games, Warner Bros Online and Microids which have already chosen Virtools Dev to create prototypes and complete games in record time while keeping technical and economic risks under control.
About Virtools™
Virtools launched its commercial activities in 1993 with consulting and services targeting the VR sector. With the needs of this and other key markets in mind, Virtools built the company's initial software solution, Virtools Dev. As an Independent Software Vendor since Q4 1999, Virtools specializes in providing comprehensive software development environments for creating highly interactive 3D content. With several thousands of users throughout the world, Virtools is the leading provider of development environments for building interactive 3D applications.
The Virtools Software Suite is used for prototyping, developing and deploying offline and online/networked applications in the fields of industrial simulation, visualization and virtual reality, as well as video games and marketing/multimedia.
Virtools clients include major game studios such as Electronic Arts, Microïds, Microsoft Ensemble Studios, Warner Bros Online, Blue Fang Games and Ubisoft, as well as industry leaders such as EDF, EADS, CEA, CNRS, France Telecom, Matsushita, American Department of Energy, Intel, Publicis Networks/Renault, Arte TV and L'Oréal.
More information at: http://www.virtools.com
About Galilea
Galilea is in the game and interactive entertainment business since 1996. With offices in Grenoble , ( France , 1996) and Montréal ( Québec , Canada , 2002), Galilea is active on the European and North American market as well, with two main product lines. Strategy games, with the Q4 2003 release of Pax Romana, to be followed in 2004/2005 by Great Invasions and Great Cam paigns of History; and adventure games, with the Cam eron Files series and the newly released Jack The Ripper, a Dreamcatcher/MC2 France/Galilea Production coproduction.
More information at: http://www.galilea.com

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