News
January 8, 2007
Players Flock to Guild Wars in Record-Breaking Numbers and Rack Up 20 Million Hours of Gameplay
Extended Wintersday Festival a Smash Success!
The annual Guild Wars® Wintersday Festival kicked off on December 20, 2006, drawing new and existing players into the game in record-breaking numbers. Players racked up more than 20 million hours of gameplay during the Wintersday Festival alone as they participated in holiday-themed quests, festive events, competitive snowball fights and received unique Wintersday gifts. This year’s Wintersday Festival was the fifth major holiday festival to be celebrated in Guild Wars, the hugely popular online roleplaying game developed by ArenaNet® and published by NCsoft® Corporation, the world’s leading developer and publisher of online computer games.
In keeping with that spirit of giving, the festival has been extended for a week, now ending at noon PST (8 p.m. GMT) on January 11, 2007. This extension allows Taiwanese players affected by last week’s earthquake and countrywide Internet outage a chance to revel in the festivities. In an additional show of holiday spirit and goodwill, Guild Wars players have offered to share their Wintersday gifts with those affected. Plans are currently underway for a massive in-game gift donation.
Guild Wars, Guild Wars Factions™, and Guild Wars Nightfall™ are online roleplaying games in which millions of players from around the globe explore a rich fantasy world, acquire skills, build personalized characters, and compete in fierce player-versus-player battles. The Guild Wars games have garnered numerous awards, including Billboard Magazine’s DEMMX Award for 2006 Multiplayer Game of the Year, GameSpy's Best PC MMORPG of 2006, Play Magazine’s 2005 PC Game of the Year, 1Up’s 2006 Best Roleplaying Game, and IGN’s 2005 Best PC Game, among others.

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