Call Of Juarez: Bound In Blood Review
When the first game to bear the
Call of Juarez name hit the scene back in 2007 all the wide range of critical
responses could agree on two things: the game introduced one of the coolest main
characters in recent memory, and that it failed miserably when trying to induce
stealth and puzzles into the gameplay.
Two years later the sequel has been released, and while Techland has addressed
and fixed just about every complaint laid against the first installment, they
seem to have forgotten to spend as much time including many of the things that
made the first game so memorable.
The result is a game that while fun and fairly unique, still struggles with mediocrity at times and still can't be included in the pantheon of great first person shooter sagas.
Whereas in the first game we were treated to the main character Reverend Ray
spouting off verses from a Bible in his left hand while he struck down his
enemies with a six shooter in his right, the second game is sorely lacking in
personality. He's still one of the main characters in the game, but his
personality isn't nearly as developed as it was before. In the second game that
awesome juxtaposition is replaced by the banter of two brothers bickering
throughout the entire adventure.
For the most part though, even the incessantly repeated lines aren't too much of
a bother because the voice acting on all three of the brothers McCall is quite
good. The third brother, the young pastor does a more than competent job
providing a great set up for the up coming level as he narrates scenes in
between playable segments.
Early on the dynamic works well, and I was genuinely impressed by Bound in
Blood's ability to make me actually like these despicable men. But it doesn't
last very long, and soon you'll grow tired of them calling each other “brother”
in every single sentence they speak to each other, just in case you forgot.
The single-player campaign progresses with very little deviation from the
standard events that take place in a first person shooter. They're done very
well, but they're just not all that remarkable. You'll flank enemy positions,
man turrets, and gun down enemies on horseback. In some of the levels in Bound
in Blood the area has a distinctly “open” feel to it, even though it really is
not. It's refreshing to at least feel like I have a choice in how I tackle a
situation even if I truly do not. This is a technique that more linear first
person shooters should adopt.
One of the few deviations Bound in Blood makes from its genre brethren is that
it allows you to choose which brother you want to play as during each level.
Before the level begins you'll be asked to choose to play as either Ray or
Thomas McCall. Each one has his own individual advantages. Ray is tough, and can
dual-wield pistols which makes him deadly at close range, and Thomas can get to
out of reach areas with a lasso as well as use his throwing knives to take out
enemies without all the ruckus of a six-gun.
You may have expected a Call of Juarez game to have a good single-player
campaign, but much more surprising are the deep and wonderfully fleshed out
multiplayer modes. Bound in Blood is one of the few and the proud to stray away
from the laziness of deathmatch and capture the flag game types, and invent all
new game types that fit within the context of the game's setting, as well as
offer a really good time. These modes are fantastic and are well worth your
time.
In addition there's also 12 unique classes to explore in multiplayer all with
their own specific strengths and weaknesses. Five are unlocked from the start,
but you'll have to earn money in multiplayer matches to buy the other classes.
These classes can then be leveled up themselves. For the most part the large
number of classes are pretty well balanced, save for an overpowered sniper
class. Though it's never enough to ruin the fun. All told it's a great addition
to the package, but it's not exactly going to steal you away from Team Fortress
2 if class based shooters are your thing.
Bound in Blood is a game that has its issues, but is still undeniably fun.
Mostly this is due to the great work Techland has done to craft a convincing
setting. From the aforementioned voice acting talent, to the convincing visuals
and consistent aesthetic, Bound in Blood never falters in its pursuit to create
a wonderful realized world for the game to take place in. That makes it much
easier to overlook some of the more minor flaws.
The entire package emerges as greater than the sum of its parts, and becomes a
game that is just on the brink of greatness, but stumbles. That doesn't mean it
isn't worth your time, though. Especially, in the dull summer months, Bound in
Blood will more than serve to tide you over until the holiday release onslaught
if it's an FPS fix you're craving.
| Review Scoring Details for Call of Juarez Bound in Blood |
Gameplay: 7.5
Not much is new in this latest installment, but it's still fun old-west action.
Duels in the town square are still as epic and fun as they used to be, and they
offer a tough challenge for even the most skilled of gunslingers.
Graphics: 8.5
Some of the backgrounds weren't very impressive, and looked like a JPG
superimposed. Character models were good looking though. Multiplayer maps were
in dire need of some variety though, and the “dusty old town” type map got old
quickly.
Sound: 9
Great voice acting from our lead characters, and good sound effects on all the
different weapons in the game. There's also a bevy of good ambient effects that
really work to ground you in the game world.
Difficulty: Medium
The difficulty is in a pretty good place. You'll die a few times here and there,
but doesn't break up the action. It offers a decent challenge. Regular gun
fights can be a breeze, but the duels really amp up the challenge.
Concept: 9
The Western setting is as awesome as it ever was and that gives this game a big
boost. There's still not nearly enough westerns in gaming which gives this game
a big boost over the next 25 sci-fi shooters.
Multiplayer: 8.5
The biggest surprise of the package. A lot of unique modes, tons of classes and
a leveling system to boot. Though communication and team work aren't really
very necessary. Snipers can dominate in the right hands.
Overall: 8
While the game itself is better than the original by far, the western aesthetic
isn't as fresh as it once was. If you're not interested in the multiplayer then
this game will probably feel short and empty.
Call Of Juarez: Bound In Blood Comments (0)
GameZone Review Detail
| Gameplay | 7.5 |
| Graphics | 8.5 |
| Sound | 9 |
| Difficulty | Medium |
| Concept | 9 |
| Multiplayer | 8.5 |
| Overall | 8.0 |
8.0
GZ Rating
Call of Juarez: Bound in Blood on the PC is a great experience in both single and multiplayer, but it may not satisfy hardcore PC gamers used to strategy in their shooters.
Reviewer: Andrew Groen
Review Date: 07/13/2009
7.7
ESRB Rating
Blood,Strong Language,Suggestive Themes,Violence
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