Publisher: Atari
Developer: Terminal Reality
Category: Action
Release Dates
N Amer - 06/16/2009
Intl -
Ghostbusters The Video Game Review
With so many “classic” 80’s franchises being revived through cinema, it is almost refreshing to see that at least one franchise has taken the exclusively digital route for its reemergence. Ghostbusters was a real powerhouse in its day, chugging out toys for boys (and girls) like other franchises of the time, such as Teenage Mutant Ninja Turtles. However, while Ninja Turtle games have remained fairly juvenile throughout the decades, Ghostbusters seems to have an almost creepy self-awareness. Paranormal, one might say. Actually, it’s a rather smart move by the developers – if the audience for Ghostbusters is now 20 years older, shouldn’t the game grow up a bit with them?

The product of this thoughtful design process is a game that not only does
justice to the franchise, but could very well stand as a sort of story sequel. Ghostbusters
captures all the kooky antics of the films and blasts them right at the player.
The premise is simple enough that no Ghostbuster
initiation is really required, but hardcore fans will be getting plenty of
special joy from this game. The original cast has returned, from Annie Potts to
Dan Akroyd (who also penned the script). Of course,
if we were totally honest with ourselves, we would admit that Peter Venkman (played by Bill Murray himself) is the real star of
the show. Unfortunately, the game’s cinematics
feel a little on the awkward side, with cameras focusing in on
Star power or not, the real reason for playing a game is for the fun, right? Ghostbusters delivers in spades. The multi-step process for tracking and capturing ghosts lies at the core of the gameplay. Getting to actually utilize, and even purchase upgrades, for classic GB equipment adds welcome depth and originality to the gameplay experience. Scanning might reveal anything from a hidden object to ectoplasmic residue (you remember that word, don’t you?) The spiking of meters and quickening of little beeps can indicate when something significant is nearby. It’s a bit like Aliens, but a very effective way to build excitement and tension during ghost hunts.
Once you actually find yourself a phantom, you can instantly switch into combat mode with the tap of a button, and begin blasting away with your signature Ghostbuster… uh, gun. Alright, so maybe I’m a little rusty on the jargon; I was a very tiny tot back in those days! The important thing is that the gun is fun. It scorches walls and shatters glass just like the real thing, and seeing winding paths of black charring across the quieted battlefield is one of the highlights of the Ghostbusters experience – excessive devastation in your pursuit of the undead remains a pillar of Ghostbusters professionalism – and the game even tracks the monetary value of everything you destroy.
After frantically blasting away at flying ghosts, they will become weakened and vulnerable to grabs. The stream produced by the gun will allow you to grab and “wrestle” with the apparition, as it charges back and forth desperately trying to escape your wrath. It might feel a bit cruel, were it not for the fact that most ghosts are ugly, dangerous, and… well, already dead. As they scream and flail about, you have to hold them steady as they get sucked into the trapper. You did remember to slide the famous trapper out onto the floor, yes? Well done. Obviously, the ghosts will do all they can to make your job more difficult. In addition to direct attacks, they can hurl objects at the Ghostbusters to stun or even kill them. Luckily, your fellow Busters can be counted on for support. Not only do they return fire on attacking ghosts, they will revive you when you’re knocked out, so it’s only fair that you should return the favor every so often, Republic Commando-style. It’s a small touch, but it does make the other members of your squad feel more like a living team of characters that you care about.
So with the all-star ensemble and tight gameplay, what is there to gripe about? Well, not much. It’s clearly a game that was designed for multiple platforms – otherwise, I suspect it would be a bit prettier on the PC. As it stands, the visuals are crisp and colorful as they should be, with dazzling effects aplenty. Frame rate does seem to take a hit during some of the busier firefights, as you might expect, but unlike other platforms, the adjustable graphical settings of the PC should allow you to combat this problem. If it doesn’t help, you might be looking at some memory issues. Sound is also excellent, with explosive fireworks filling the room in every battle. The soundtrack is also very familiar, if a bit repetitive. There were quite a few times when the dialogue became a bit hard to hear, either because the voice sounded too quiet or muffled, but this problem is exacerbated by the fact that when Bill Murray speaks, everyone wants to hear what he has to say.

Apart from a modest set of gameplay glitches and some rather annoying load
times, Ghostbusters is an action-packed, pleasantly paced, and very well
rounded action game suitable for most audiences. It’s loud and showy when
it needs to be, but it excels in a sort of quiet thoughtfulness at other times.
For a revival of a 20 year old film franchise, Ghosbusters
does very well indeed. Buy it, and you won’t have to feel guilty whenever
you play, which is more than can be said of similar movie-to-game adaptations.
|
Review Scoring Details for Ghostbusters |
Gameplay: 8.5
Spooky ghost hunts,
intense battles, and rewarding captures all make Ghostbusters one fine gameplay
experience.
Graphics: 8.5
Clean and crisp,
Ghostbusters is visually conservative as a console port and runs fairly
smoothly as a result.
Sound: 8.0
Great audio design, but the final mix could use some
retooling. When Bill Murray speaks, we wanna hear
what he’s gotta say, dang it!
Difficulty: Medium
The game feels mostly balanced, but that
heavy proton pack sure slows you down at times.
Concept: 8.0
As an adaptation, the ideas of the
film are delivered as gameplay mechanics rather brilliantly.
Overall: 8.5
Sure, this might
not be the “perfect” Ghostbusters experience, but think of it this
way: an old franchise, rebuilt from the ground up as a video game, for multiple
platforms. See? You were expecting something awful, but this is a genuinely fun
game to play. Go ahead, breathe a sigh of relief, and enjoy this outstanding
revival of an old favorite.
Ghostbusters The Video Game Comments (1)
I just bought this one
Jennys_39 on July 14, 2009, 07:08:27 PM
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GameZone Review Detail
| Gameplay | 8.5 |
| Graphics | 8.5 |
| Sound | 8 |
| Difficulty | Medium |
| Concept | 8 |
| Overall | 8.5 |
8.5
GZ Rating
Shut off the lights and fire up the proton packs – because that sound is just so cool!
Reviewer: Dan Liebman
Review Date: 06/17/2009
7.5
ESRB Rating
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