Publisher: Lighthouse Interactive

Publisher 2: dtp

Developer: House of Tales

Category: Adventure

Release Dates

N Amer - 04/14/2008

Intl - 05/02/2008

Digital Download - 04/21/2008

Official Game Website

Overclocked: A History of Violence Review

Well.... I am truly a sucker for an appealing game. No matter what the end result, I can't help but be intrigued by a good story idea. I know I am not alone, there are all sorts of gamers out there that are hopelessly waiting for the next well written and scripted game that compels the player to play and complete the game. You know what I am talking about, a game like Myst, or Half-life, something with such quality production values and spit and polish where its more of an experience then it is a game. This is not the game.
 
In Overclocked, you play as a military psychiatrist named David, you start the game out in a hotel in New York city amidst a terrible storm, you must go to the hospital because five patients are all suffering from amnesia. Through a series of sessions you are tasked with trying to unlock the rather peculiar mystery. From there, you play as each one of the characters in a sort of flashback gameplay, while trying to piece things together in the present as David. This being a game that has a pretty decent idea going for it, the game is not spelled out linearly, rather bits and pieces of the crazy crud that these people dealt with and experienced. Sort of a cheap man's version of a Quentin Tarentino film, only not that clever and with a lot less swearing. 


"And then, this little Italian guy in red overalls, knocked me down, and took my mushrooms!"

 
The game makes no bones about it, this is a title for the game player who embraces mysteries and could care less about gameplay, yes this is a point and click adventure. Preparing to go out in the storm, our hero David must inspect everything in his hotel room and the lobby. This means, inspecting every section and engaging in some rather blathering conversation with the entirely-too-pompous-to-be a hotel staff person. Failure to find everything will not allow you to exit the hotel. To me this is a real turn off, and I am a sucker for a good story and adventure, but to me the gameplay is lessened when you must run the cursor over everything on the screen in the hopes the icon will change and you can inspect it. Granted, this game takes the whole point and click interface to a new level by having multiple icons appear over object when applicable and having you select items from you inventory on the bottom of the screen and placing them on to object in the game portion.
 
The game is decent enough to look at, the facial expressions don't always match up to the tone of the character's voice during a conversation and some graphics almost look phoned in. The hotel staff person for instance, very drab and hardly any facial or body movement. I will give some leeway since the game was originally a French made game, so the English translations won't always line up with the facial expressions, it is however kind of interesting to see what foreigners think, of how Americans (New Yorkers in particular) should act. The locations are clean enough looking but for a game that deals with some fairly intense subject matter and violence, New York looked pretty nice and clean, almost like Vancouver B.C. (a pretty clean city in my opinion), and that hurts the game. A gritty more seedy feel was needed throughout the entire game, its like the whole game was a PG-13 movie where they would bring you close to the R rated stuff, but then pull back. The whole game left me wondering, what if?
 


"Batman, I need you to rescue me from this game!"

 
The voice work in the game is nothing short of a train wreck, again, the translations may have lost something going from French to English, but man, this is some pretty bad dialogue. Our first impression of David is that he must be some sort of hick who needs to talk to everyone he meets, they being grumpy New Yorkers (which isn't entirely true). He acts like a moron, and the script in which we are forced to digest is not clever at all. The idea is clever, but some of the dialogue is 5th grade reading at best, and that is insulting to 5th graders. Things do turn better as you begin playing through the flashback scenes but not way better, just, better.
 
To move around, you merely place the arrow on a spot you would like your character to go, and then click, the character will then walk to that specific area. This is how you navigate around when you are in big enough areas to actually walk. Standing next to a desk and clicking on it will bring up a top down view of the desk and you can then use your cursor as expected. I wanted to really get pulled into this game and find myself enveloped by the story and gameplay but it simply never got the job done. Maybe it was the odd flow of the game, maybe it was the goofy-silly dialogue and interactions that kept ruining the mood, but one thing is for sure, this was a disappointing title.
 
Review Scoring Details for Overclocked: A History of Violence
 
Gameplay: 6.0
It is a new fancy version of point and click, but at the end of the day, its still point and click.
 
Graphics: 7.0
Passable, if not because the game has a clean look to it, characters are all different looking but don't emote all too well. More time was spent on the New York skyline then the facial gestures.
 
Sound: 5.7
Ah, the game is entertaining in the voice work but it is purely unintentional, goofy dialogue, goofy inflection in the voice work, just goofy all around.
 
Difficulty: Medium
 
Concept: 7.0
I thought this was a clever idea for a game and had the glaring problems been reeled in and corrected, this could have been something special.
 
Overall: 6.0
Overclocked is a valiant effort to shake the point and click adventure genre up. The plot is clever but the game seems to miss the mark when it comes to production value, I think with some better dialogue and voice work we may have had a sleeper hit.
 

GameZone Reviews

6.0

GZ Rating

Gameplay6
Graphics7
Sound5.7
DifficultyMedium
Concept7
Overall6.0

An ambitious, yet ultimately disappointing adventure.

Reviewer: Mike David

Review Date: 04/15/2008


Avg. Web Rating

6.8

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