Publisher: Battlefront.com
Developer: Fury Software
Category: Strategy
Release Dates
N Amer - 08/05/2002
Strategic Command European Theater Review
Game play is turn based with each turn lasting from 1 week up to 1 month depending on the season. Designed for replayability and realism, options include fog of war, Free French forces, Russian and Yugoslavian Partisans, scorched earth strategies, war in Siberia and thoroughly implemented features for sea transport, amphibious assaults, strategic bombing, industrial production, research and development, declarations of war, historical and random nation neutrality and allegiances as well as other political mechanisms.
Players have the ability to command the forces of 25 Different Nations (6 major and 19 minor), including Germany, USA, USSR, France, Italy, Spain, Canada, Poland, Hungary, Romania, Greece, Finland and many more.
Unit Types cover all the major facets of land, sea and air combat including HQs with true to life historical personalities, Corps, Armies, Tank Groups, Rocket Detachments, Air Fleets, Strategic Bombers, Battleships, Cruisers, Carriers, Subs and Transports. Each unit is shown with historically accurate names like "6th Army" and include significant values for combat strength, readiness, supply, entrenchment, experience and associated. Each unit has specific attack points and defense points against each target. To put it bluntly, for every attack, there can be a good defensive strategy.
You can also research different technologies that can give you an edge in the war. Heavy tanks, industrial technology, anti-aircraft radar, and jets are just to name a few. As with units, everything is based on mpp points. These are used to purchase units, research technology, transport troops, etc. I like to refer to it like cash. You acquire these points or cash if you will, by capturing cities, resources, or by forcing the country to surrender. The more cash you get the easier it can be to win.
I liked the report option. You can glance at reports on casualties, purchased units etc. I found these helpful to just see how bad I was getting kicked in the pants.
All that being said, if I had to compare this game to something I would say it sorta resembles Milton Bradley's board game version of Axis and Allies. A game that is truly enjoyable despite the countless hours it could take to finish a game. Despite its lack in the ultimate gaming experience (graphics and sound) it truly is addictive if you like to use your mind.
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Reviewer's Scoring Details |
Gameplay: 7
Referring to the on disk manual
got very tedious; there is no kind of tutorial what so ever. But all commands
could easily be executed from the mouse
Graphics: 5
You really don't
need eye candy to enjoy the game, but compared to the other games of today
there really is no comparison
Sound: 5
Primitive.
Difficulty: Medium
Plenty of settings for novice and
hard core strategy fans.
Concept: 7
Another World War
II strategy game.
Multiplayer: 5
Multiplayer options
already include Hotseat and Play-by-Email with free future support for LAN and
Internet play via TCP/IP. Primitive by most standards, we will have to see
when the Internet and LAN play becomes available.
Overall: 6
Not up to the
high bar that games of today truly set, but still enjoyable to play.
Strategic Command European Theater Comments (0)
GameZone Review Detail
| Gameplay | 7 |
| Graphics | 5 |
| Sound | 5 |
| Difficulty | Medium |
| Concept | 7 |
| Multiplayer | 5 |
| Overall | 6.0 |
6.0
GZ Rating
"SC may lack the luster of today's games that require a GB of space and the highest of everything for the ultimate gaming experience, but for a game that only requires 30 MB of space, it can be truly addictive."
Reviewer: Kevin “BIFF” Giacobbi
Review Date: 08/16/2002
6.6
ESRB Rating
Mild Violence





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