Arthur's Knights - Tales of Chivalry Review
Arthur’s Knights is one of the newest installations to the adventure genre by DreamCatcher Interactive. Meant to appeal to both adventure gamers and, of course, fans of the Arthurian Legend, the game takes place in the 12 century AD and offers players the chance to interact as the lead character in the legend of Bradwen. Depending on your personal preference you can take Bradwen through the story either a Celtic warrior or a Christian knight – choose your preference - and maybe go back to play as the other! It's up to you to choose and each storyline is completely unique.
You start the story with a brief introductory movie which explains that the fairy realm once reigned the lands alone until the advent of the Roman Armies. Then it is explained that the religion of the "One God" was introduced. At this time, many abandoned the beliefs of the fairy realm, although both presences still co-existed. The Romans ruled the land for the glory of the Republic until the barbarous German Saxons came and took the country under its unforgiving rule. This is where your story begins.
The gameplay of Arthur’s Knights is quite linear. You are sent on various quests and you must solve problems and defeat foes to move forward in the plot. You will know when it's time to go back and give the area another run-through because no matter where you try to go next, your progress will be blocked. So it's off to the golden rule of adventuring - talk to everyone - look everywhere - check out every unlikely item in your inventory to see what you may have overlooked. While it may not always be clear where to go next, the game will keep you from wandering around too far before you figure out you missed something.
Controls themselves are easy to master. All of your commands (talk, examine, etc…) are located on a bottom menu that can be accessed by the space bar. From here you can check your inventory, use commands, save your game, and access your save and game options. It doesn’t take long to learn these commands and you can start to play very quickly.
When battles are initiated, they go into autoplay, so whether you win or lose depends entirely on the weapons you possess, and any other armor or items you have in your inventory when the battle begins. After that you wait and see who falls. This can be good or bad depending on the player - but the best advice is save, save, save. You never know when you are going to get into a battle you may be "fated" to lose.
The challenges are fairly straightforward – finding items to attain goals or puzzle solving. Many puzzles do rely on the character searching each and every nook and cranny of the game setting or talking to each person you encounter - but if that is done, none seemed particularly hard.
The system requirements and graphics for the title allow for a wide variety of computer users – which is nice for the gamer who has an older system. The graphics are quite crisp and clear considering the wide range of systems the game allows for. If your system is running into capability issues you can turn down the detail in order to make the program run faster.
The diverse plotlines are probably the most fascinating and impressive part of the Arthur's Knights game. Both storylines may share similar screens or settings, but the actual gameplay (and attitudes of the main character and those he encounters) for both versions could not be more different. Both thoroughly explore the ways that the Celts and the Christians would have viewed the legend of Arthur and the truly adventurous player will enjoy the change of pace. The sheer amount of knowledge recorded in the game and it's journals is bound to enamor any fan of history and/or the legends of history.
All in all, the game has two solidly different plotlines, the kind of gameplay many staunch adventurers will recognize and thrive upon, enjoyably simple controls, and an overall presentation that makes it a good value for those looking for a new trip in the genre.
Install: Easy
Gameplay: 7This game is quick to learn and is easily customizable to many different computer abilities. Gameplay is somewhat linear in the sense that many areas cannot be explored until you solve previous puzzles - will very much appeal to the most investigative of the adventure genre following. Both storylines are thoroughly and soundly explored - showing a concerted effort on the part of the design team to make a game that really took it's subject matter to heart.
Graphics: 7
The graphics are basically on par for a game of it's wide range of computer
compatibilities and it's affordable price.
Sound: 6.5
The sounds and music for the game are simple and appropriate.
Difficulty: 7
Anyone who has played adventure titles, whether at their humble beginnings
(like King’s Quest) or now, will be walking on familiar ground. The puzzles
were the usual fare of collecting items and solving puzzles. Some puzzles really
take some hard searching or determination - definitely not for the more casual
evening at the keyboard.
Concept: 8
Extra points awarded for dual storylines that will tell two very different
stories – this will keep Arthur fans of all kinds interested in the approach.
Overall: 7
Arthur’s Knight’s is the medieval/fantasy installation in DreamCatcher’s
long line of value-priced and widely appealing adventure titles. Hard-core fans
of the adventure genre, both old and new, will appreciate the straightforward
ease of game play combined with the challenging puzzles, interesting bits of
history, dual storylines, and the exploration of the Arthurian legend.
Arthur's Knights - Tales of Chivalry Comments (0)
GameZone Review Detail
| Gameplay | 7 |
| Graphics | 7 |
| Sound | 6.5 |
| Difficulty | 7 |
| Concept | 8 |
| Multiplayer | 0 |
| Overall | 7.0 |
7.0
GZ Rating
6.8
ESRB Rating
Violence





Glink It