Publisher: Interplay Productions
Developer: Micro Forte
Category: Strategy
Release Dates
N Amer - 03/15/2001
Fallout Tactics: Brotherhood of Steel Review
Fallout Tactics is an immensely detailed if not immensely exciting game. Set
in a
post apocalyptic world in which technology is controlled by the very few, Fallout
Tactics plays with the same ideas which inspired such movies as "Mad
Max", "Steel Dawn", and the never forgotten "Hell comes to
Frog Town". The creators of Fallout Tactics do manage to add their
own unique twist to the post apocalyptic story by their introduction of the
vaults. The Vaults were the shelters of those deemed necessary to the
survival of the human race and it is from these vaults that technology flows
into the Post Nuclear Holocaust that is earth. Also emerging from the
vaults, or more accurately one vault in particular, is the Brotherhood of Steel.
The Brotherhood is a technologically advanced military group that has entered
into agreements with villages to get recruits; in return the brotherhood offers
protection from raiders that are so prevalent in these burnt out wastelands.
This brings us to the story as it involves you. As a low level grunt it is
your duty to clear out a group of raiders and secure an alliance with a local
village.
Fallout Tactics requires a
large amount of free space on a hard drive. The minimum installation is a
whopping 745MB. It progresses from that point up to a massive 1.6GB
installation. These numbers do not include the installation of Gamespy
which is necessary to access the multi player option over the internet or the
installation of the most updated version of DirectX. On the lighter side,
I had no problems with installation despite the immense size.
The starting movies and
histories indicate a graphical mastery that seemed lacking throughout the rest
of the game. The in-game character models, while moderately customizable,
were plain and un-descriptive. The scenery was similarly lackluster.
In addition, the layering of terrain was sometimes confusing or poorly executed.
This was a particular problem in the way that if a character is in a building
you can only see inside that building if you have that particular character
selected. This creates confusion when trying to move other troops in to
support the first character’s position.
The sound ranged from
seemingly wandering music to eerie silence, which under the life or death
circumstances of the game seemed strangely appropriate. The sounds of
gunshots are much more intense when they punctuate the sudden and unexpected
silence. There is also a decent amount of voice acting in the game.
I think they were particularly adept when casting the grizzled General Barnaky.
If anything could trigger flash backs to the trauma of watching Full Metal
Jacket it's the voice of General Barnaky.
Despite some graphical simplicity, Fallout Tactics
is a highly organized and
complex game that requires you to rapidly assess the strengths and weaknesses of
characters and put their strengths to the greatest benefit. From the first
mission you begin to learn the strengths and weaknesses of certain Tactics.
Don't be surprised if you die or lose characters a few times. Fallout Tactics
can be pretty brutal when it comes to mistakes.
The multiplayer function is setup interestingly allowing you to build squads
from a pool of available recruits with a limited amount of resources.
Better units cost more so it is possible to have a smaller more highly trained
squad or a more massive but less individually effective force.
Overall Fallout Tactics has only one major problem. The game moves far
too slowly. Actions take too long, movement can seem to take an eternity,
especially when wounded or trying to be sneaky. This single factor is by
far the largest problem the game has and there is simply no way to get around
it. It takes too much effort to maintain interest in conflicts which seem
to drag on. I often felt that after assigning my characters that I could
walk away from the computer without fear of missing the actions conclusion.
Fallout Tactics is a game that is destined to be a favorite of fans of the series as well as fans of the AD&D style games. It will not however become a standard among games. It is a game that would not be put into one of its own vaults. It would be allowed to remain in the outside world and be nuked until its memory was nothing more than fallout.
Install: Easy
This game is not for a light weight system. The minimum install
consists 745MB. While the medium and full range from a robust 1.2GB to a
massive 1.6GB installation.
Weather in turn based or continuous play modes this game plays slowly. Anticipation and tension result about as often as boredom, especially when walking wounded units back to extraction points.
Graphics: 6.5
The in game graphics were unexceptional, but the
movies were nice. The movies in combination with the care taken to design
sprites for each individual item and the amusing antics of the cartoon boy
saved this game graphic from being simply mediocre.
Sound: 8
A decent amount of spoken dialogue as well as crisp sound effects add an
element of atmosphere that the graphics fail to.
Even on the easiest setting expect to be faced with strategic challenges which force you to use your squad to the utmost efficiency.
Concept: 7.5
The game plays very similarly to any of the AD&D based games.
Think Baldur's Gate in a post apocalyptic world instead of a fantasy one.
Run through game spy arcade the multi-player function is well thought out allowing one to create many diverse squads to be pitted against other registered users.
Overall: 7.5
The effort is there, and by fans of the series,
this game will undoubtedly be appreciated. I however felt that Fallout Tactics
was a low point for for and otherwise high end game publisher.
While far from a bargain bin title, Fallout Tactics does not offer enough to
earn it a solid place in the high end games market.
Fallout Tactics: Brotherhood of Steel Comments (0)
GameZone Review Detail
| Gameplay | 5 |
| Graphics | 6.5 |
| Sound | 8 |
| Difficulty | 7 |
| Concept | 7.5 |
| Multiplayer | 8 |
| Overall | 7.5 |
7.5
GZ Rating
A story of how we learned to make bombs that made the whole world feel better
Reviewer: Snackdawg
Review Date: 04/19/2001
7.8
ESRB Rating
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