Publisher: SouthPeak Interactive

Developer: Sinister Games

# of Players: Up to 6

Category: Action

Release Dates

Intl - 06/01/2000

N Amer - 10/10/2000

    Also available on:
  • PSX


The Dukes of Hazzard--Racing for Home Review

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Anyone remember the 'Duke boys'? If you're over the age of twenty and haven't the faintest, give yourself a solid pat on the back for being the geeky kid on the block who actually did your homework when told to. You probably have a real job now. The rest of us will have to be content with reminiscing about the good old days when we were too young to grasp why Hazzard county was entirely populated with Caucasians, and we didn't quite understand the reason, but knew that for some reason we really liked Daisy.

Now, thanks to the licensing experts at SouthPeak Interactive, you can return to those glory hick days with the PC port of the Playstation title; The Dukes of Hazzard: Racing for Home (DH:RH).

Be warned, this is no ordinary racer. No, you must follow the trials and travails of the Duke family as they outdrive, outwit and outclass Boss Hog, his various henchman, some stray hoodlums and a mysterious stranger. Over the course of 27 missions, you'll get behind the wheel of every vehicle in the Duke family mortgage pool, and a few besides as you repeatedly save the good guys' necks and fall for Boss Hog's degenerate white-suited scheming.

That's right, twenty-seven missions. What exactly can the Duke boys get themselves into that will take 27 different scenarios to complete? Not much, to be honest. The game is mostly chasing this car, running down that one, and beating Rosco P. Coltrane to a preset destination (-Coot! Coot!). The game does maintain the spirit and feel of the series, but that unfortunately turns out to be a bad thing this time around.

How could a load of Hazzard high jinks go wrong? Well, have you actually seen an episode recently? I have, and it ain't pretty. I honestly don't know why my mother let me watch it. In fact, I had the opportunity to ask her just that while writing this review, and she replied, 'Well, all your friends loved it, there wasn't any violence and you looked really cute in the Underoos© with the matching t-shirt! Though, there was one time when you were little and you had a horrible fever, and I came upstairs to find you cowering in the closet wailing that Boss Hog was coming to get you. You poor thing...' Not the most rousing endorsement I've ever heard, but she calls it like she sees it. (-except for the Underoos© thing...I have no idea what she's talking about)

Let me see if I can give you a good idea of what to expect from this title. I often play a little game in my head where I imagine what the commercial for a game would look like. (Chalk that up to my parents being in advertising for the bulk of my life. *blech*) I won't bore you with a recitation of some of my tremendous imaginary marketing campaigns, but I will ask you to suffer through just one. For DH:RH, I imagine a static shot of an empty country road. Cut to: a child in a dark room, holding a controller while lit only by the reflection of a television screen. Cut back to country road as we see the General Lee (the Duke boys 'ride' as it were) race past. Cut back to child staring at screen. Cut again to country road. A brief pause, then the General Lee races past again, this time in the opposite direction. Cut back to child staring at screen. Cut to General Lee crossing again, in the original direction. Cut to child. Then begin strobing the three shots at increasingly short intervals for a few more seconds, then stop and hold on the empty road and display 'Game Over' text. Child stares for a few more seconds and then leaves.

There you have it, I just compressed the entire game into a 30 second ad.

For those of you that need a little more detail, DH:RH is essentially a series of car chases, wherein you either get from point A to point B, run down another vehicle by repeatedly ramming it, or take a lap at the local fairgrounds. Most of these missions take place on the same few stretches of nearly empty Hazzard county back roads, though they do spice it up by having you drive from point B to point A instead.

This repetition isn't helped by the fact that the physics in the game are either really bad, or far too accurate. This all depends on your perspective, since turning the wheel doesn't initiate a change in direction until you've turned too far and end up oversteering. You eventually get the hang of it, but in the end it doesn't really feel worth the effort.

There is some fun to be had watching the cut-scenes, which are just as poorly acted as their syndicated inspiration. Outside of that, I find it very hard to recommend this game to anyone other than racing fans who still own their Dukes of Hazzard Underoos©. The rest of you should steer clear. (No pun intended.)

Installation: Easy

Gameplay: 5 Control is either terrible, or too accurate to be remotely enjoyable. You can decide, but I'd rather you didn't. The levels are repetitive and colliding with another vehicle causes the strangest reactions in your own car.

Graphics: 4 Obviously a console port, though you can see pretty far into the distance. Models are simplistic on their best day, and lighting...doesn't. Cut-scenes are fun, but the characters feel like the undead at times.

Sound: 6 I think they actually got the original narrator for this, which is a nice touch. The rest of the cast is hit or miss, but the repetitious voice clips played throughout each mission grate. General Lee sounds like a car.

Difficulty: 2 On the normal setting, you can blow through this game in a few hours at most.

Concept: 3 It's not that the concept isn't acceptable, it's just that it isn't impressive. Bo and Luke Duke? In a car? Going fast? No.... If the missions had more variety, this might have been higher.

Overall: 5 I give it a dead-center score because it neither impressed nor disappointed me. I didn't really expect much, and the brief distraction it provided was just enough Duke to satisfy me for another ten years. Only pick up if you can't stand not to own memorabilia, or you can find it dirt cheap.



The Dukes of Hazzard--Racing for Home Comments (0)



GameZone Review Detail

Gameplay5
Graphics4
Sound6
Difficulty2
Concept3
Multiplayer0
Overall5.0

5.0

GZ Rating

I own three white suits with matching ten-gallon hats. ...What?

Reviewer: Kemuel

Review Date: 10/16/2000


ESRB Rating

Everyone
Mild Animated Violence
Use of Tobacco and Alcohol

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