Publisher: CDV Software Entertainment
Publisher 2: Enlight Interactive
Developer: Haemimont Games
Category: Simulation
Release Dates
N Amer - 06/28/2006
- Also available on:
- MB
Glory of the Roman Empire Preview
Well, kind of... Glory of the Roman Empire is a
city building game from the folks at CDV software and Enlight Interactive that
challenges the player with the arduous task of taking a small gathering of
people and turning it into a thriving roman metropolis complete with
functioning levels of society. Time to channel your inner Roman Senator
because the challenges here are decidedly more managerial then
confrontational.
Glory is certainly a thinking person's game in the
vein of the Tycoon series. The preview that I received highlighted the game's
development side, players work their way through developing a social structure
and city plans with emphasis on creating a vibrant and fully functional city
with working people who need homes and jobs and protection which involves
training and creating an army to protect your burgeoning city. Of course
sending the troops out to quell any uprisings helps alleviate any action pangs
you may be feeling, still, the game really isn't about building your Roman
city, I don't want you thinking that it is something it isn't.

Now I'm not typically into these types of games,
but there is something to be said about the details that the developers are
putting into this title. Players really have to be wary of the things that a
growing population needs, sewage, grain, farm animals, yes, the game is
simulation in every aspect of the word. Of course this also means making all
the different buildings needed for a city; temples, military barracks, homes
for the people, places of worship and in the end if you do a good job, there
will be statues erected in your effigy.
Graphically Glory certainly gets the job done, as
the game moves on, your city becomes more and more expansive with the
buildings getting larger and more prominent. Intricate gardens with statues,
thatched roofs on the simple hovels, the look and feel of the pillars and
marble that was present during the height of the Roman Empire, the developers
really did a good job of mimicking the look of the era and for that matter,
making a game that possesses great depth and detail in it's
intricacies. Strong use of light and the position of the sun on the city also
come to mind as shadows are rendered nicely and appear as I would think they
would. Sure there is a couple of graphical skips but this is a preview build
and I thought that the game was looking very good for what it is.

Now I know that this title will be a welcome
addition to the whole simulation genre and it should be, the game looks
great, and more importantly an intuitive control schematic. I felt that the
game did a good job of displaying the in-game action and the icons that you
access in order to do what must be done for the task at hand.
In the end, Glory of the Roman Empire looks to be
a strong addition in the simulation genre, here's hoping the final product is
as good as I think it will be.






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