Publisher: DreamCatcher
Developer: Wargaming.net
# of Players: 1-2
Category: Strategy
Release Dates
N Amer - 03/02/2005
Intl - 04/01/2005
Domination Preview
It’s time to get ready for another round of turn-based goodness. It’s said that first impressions are usually the ones that stick with you the longest, and Domination is no different. Truth be told, your first impression will likely entail slight recognition, and for good reason. Domination is, in fact, the latest installment to 2003’s Massive Assault.
It’s likely been quite some time since you’ve sat down for any extended amount of time to play a turn-based strategy game and for good reason - the good ones have been all too few! Free Nations vs. Phantom League, essentially Soviets vs. Allies it’s ultimately your choice, with each team balanced and offering their own perks. With a multitude of scenarios and upwards of 30 units to control, Domination will consist of both an entertaining single-player mode as well as an engaging multiplayer-mode. As for the comedy within the game, one lieutenant’s name just so happens to be Joseph Hatler. A little odd though befitting of the Soviet equivalent, Joseph Stalin, and one letter off Adolph Hitler.
An essentially simplistic design, Domination revolves around a turn-based strategy concept in which all units are grouped and controlled as one. On your turn, you will be allowed to initiate attacks, move various units, as well as undo anything you had done which you wished you had done differently. In fact, the majority of the game’s difficulty comes from its tactile design, focus of unit energy, and position of nearby units.
Unfortunately, due to the game’s hexagonal unit positioning, the crowding of units is almost too much to handle. In many cases, the mission will begin with the strongest of units in the rear. And though this makes sense in some cases (such as the positioning of lieutenants and what not), units must use their turn of movement to get out of the way when the top-down camera displays what seems should be more than enough room.
As for Domination’s music and graphics, each assist in setting the game’s mood. The game’s battlefields are typically decent 3D environments, most commonly islands abundant in flourishing forests and a few mountains. Unfortunately, due to the game’s abundance of trees, the tree tops often create a canopy, of sorts, hiding military units both friendly and unfriendly from sight. Almost epic to the ears is the game’s soundtrack. Enjoyable and most certainly worth the listening, not likely a game in which WinAmp will be running in the background.
Ultimately, Domination is a game that will likely be worth the trip to the store, especially if you’ve found yourself to be as big a turn-based strategy freak as I. And though the game is enjoyable in single player, it seems that it will likely be even better if enjoyed with a friend. Alas, as to whether or not the game is received well in the States is yet to be seen, though those who have a place in their heart for such games will definitely appreciate its addition to the genre.






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