Description
GCO is a space and planetary combat MMO that takes place in a massive galaxy.
Features
- Seamless space and planetary game worlds with the ability to travel between space and planets seamlessly.
- Real time twitch (no dice rolling) based action gameplay.
- Trading and exploration are complimentary and not a primary focus of gameplay.
- Twelve player races and eight careers to choose.
- Short career path with each career having the ability to reach a high rank rapidly and without an endless grind.
- A vast number of player controlled crafts including capital ships (carriers, cruisers, transports), fighters, vehicles etc.
- Basic and intuitive trading model with ability to trade with NPC units, space stations, planetary bases and other players.
- Player fleet owned space stations, planetary bases and cities.
- Ability to build a variety of assets based on career and rank. No complex crafting.
- Space flight combat action as well as first person, aerial and vehicle combat action on planets.
- Full 3D cockpit/bridge interface for all player controlled assets.
- Over 100+ player controlled space and planetary assets ranging from planetary vehicles to massive battleships.
- First and third person perspective gameplay.
- Ability to exist in first person mode inside stations.
- Ability to exist in first person mode inside capital ships (carriers, cruisers, transports) supported via add-on expansion module.
- Supports a variety of controllers including mouse, joystick, analog gamepads, XB360 Controller For Windows etc.
Notes
Scheduled to release between Q4 2010 and Q1 2011.




