Universal Combat Online

Publisher: 3000AD

Developer: 3000AD

Category: Simulation

Release Dates

N Amer - 2008

Official Game Website

Description

Engage in space or planetary battles with hundreds of other players across a vast persistent game world with several galaxies hosted on linked server clusters. Fly an agile fighter or lumbering capital ship; run around in first person with various weapons of mass destruction; helm a submarine undetected up an enemy invested sea or drive at break neck speeds into battle at the wheel of dozens of vehicles. The choice is yours. Its your game. How will you play it?

True skill based gameplay, zero grind. Whether you are a skilled commander of a behemoth space carrier roaming the space ways or a newbie Elite Force Marine defending your planetary base; your own personal skills determine your survival.

An innovative skill based system dependent on your race, caste and career determines how you rank through your career and which weapons and assets you will ultimately have access to. Want to be a commander of a carrier, then you're in for the long haul since you'd have to start off as a lowly pilot career and work your way up the ranks.

Advanced grouping features allow various types of team based gameplay; whether it be fleets or guilds. Built in support for voice chat (internal as well as external apps such as TeamSpeak, Ventrilo) as well as an advanced chat interface.

Control and defend space or planetary cities and bases. Become a trader for profit or control the flow of contraband weapons in a combat invested planet or space way.

Features

  • Massive galaxy with seamless space planetary regions
  • Space and planetary combat, with first person gameplay
  • Various new and revised 3D assets
  • Seven playable careers with skill based progression
  • Integrated lobby system for chat and server browsing
  • Server side player stats saving
  • Over twenty first person weapons and items
  • Over twenty playable planetary naval units
  • Over ten playable planetary gunships
  • Over fifty playable space crafts of various classes
  • Revised graphics engine with various shader improvements
  • Revised planetary terrain engine (PTE Spec IV)
  • Revised space terrain engine (STE Spec V)
  • Revised space and planetary dynamics engines
  • Various interface revisions

Hardware Requirements

  • Windows XP (with all updates)
  • DirectX 9.0c or higher
  • Pentium IV 2.8 Ghz or equivalent AMD processor
  • 512MB RAM
  • 128MB graphics card with pixel & vertex shader 2.0 or higher
  • DirectSound compatible sound card
  • CDROM or DVD-ROM

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