Publisher: Sony Online Entertainment
Developer: Sony Online Entertainment
Category: Role-Playing
Release Dates
N Amer - 02/20/2006
Intl - 02/20/2006
Electronic - 02/21/2006
GameZone's Review
8.5
GZ Rating
| Gameplay | 8.5 |
| Graphics | 9 |
| Sound | 8.7 |
| Difficulty | Med/Hard |
| Concept | 8.4 |
| Multiplayer | 8.3 |
| Overall | 8.5 |
Reviewer: Michael Lafferty
Review Date: 03/23/2006
This is still a decent expansion, offering solid ideas to further the game as well as new challenges, and upcoming patches may correct some of the flaws.
Full EverQuest II Kingdom of Sky Review
8.1
News
We get more answers from Scott Hartsman, Senior Producer of EQII.
Ubisoft Brings EverQuest®II Kingdom of SkyTM to Europe
The second expansion pack for the critically acclaimed MMO EverQuest II hits stores on February 21st
Description
Kingdom of SkyTM pushes the boundaries of character development and adventure to new heights. An entirely new form of advancement introduces a structured Achievement system of skills and abilities to further specialize and individualize your character, while level caps for characters, artisans and guilds are all increased. Kingdom of SkyTM expands the arena challenges with four deadly new arena champions and two new arena zones. Ten new adventure zones, from lush jungles to temples of unimaginable splendor, 25 new enemies and troves full of new treasures all open up fresh game play and visual experiences within the online world of EverQuest® II.
Player versus Player combat will in EverQuest® II near the time of the launch of Kingdom of SkyTM, a highly anticipated addition to the game that will allow players to fight each other. PvP will be a part of the regular updates that take place within the game world, and will be available to all EverQuest® II players for no additional cost. PvP will feature good versus evil combat, pitting citizens of the two rival cities of Qeynos and Freeport against each other. Players will earn items, titles, fame and experience while engaged in combat with other online gamers around the globe. Combat will happen in the wild or within the gates of your opponent's city. PvP will be activated on new servers so all players will be able to compete from the ground up.
Features
Higher level advancement - now reach level 70 as an adventurer or artisan
All-new Achievement system to further specialize your character’s abilities
Guild advancement expanded to level 50
Four new arena champions and two new arenas
All new Heritage Quests allow players to gain amazingly powerful items, personal status, adventure experience and even a reward made famous in the original EverQuest or EverQuest Online Adventures!
Signature Quests which reward large experience bonuses, personal status, entirely new items, and advance the lore of EverQuest II!
Brand new pieces of armor, such as Profession Hats, Helmets and Pauldrons, will make your character look more distinct!
Hardware Requirements
Windows® 98/2000/ME/XP
Processor 1 ghz or greater
512 MB RAM
Pixel shader and vertex shader compatible hardware with 64MB of texture memory
DirectSound compatible audio hardware
56K + Internet Connection
16X Speed CD-ROM
1.2 Gigabytes Hard Drive Space
DirectX 9.0 compatible video card
Valid EverQuest II account
Recommended Specs:
Windows® 98/2000/ME/XP
Processor 2 ghz or greater
1 GB RAM
Pixel shader and vertex shader compatible hardware with 128MB of texture memory
DirectSound compatible audio hardware
Broadband Internet Connection
16X Speed CD-ROM
1.2 Gigabytes Hard Drive Space
DirectX 9.0 compatible video card
Valid EverQuest II account
System requirements subject to change as the game progresses.
Internet Play:
EverQuest II is an Internet-only game which requires players to connect to Sony
Online Entertainment servers via their own Internet connections. Players are
responsible for their own Internet connection service and all Internet-related
fees. A valid credit card is required to play EverQuest II and additional,
recurring subscription fees apply.







