Interviews
Fallen Earth’s James Hettinger talks about the
post-apocalyptic MMO
“…the biggest development in content has been in sheer volume.”
News
Fallen Earth Hits Dev Milestone
Fallen Earth has reached the Alpha milestone and is now “feature complete.”
Fallen Earth : What's New in Fallen Earth Since AGDC?
Icarus Studios to Support AGEIA PhysX Processor in Upcoming MMO Fallen
Earth
Developer of groundbreaking game engine chooses AGEIA PhysX technology
Description
A collective cross-media experience beginning with a massively imagined online game that thrusts you into a post-collapse Earth in about 150 years from now. We put you face-to-face (and weapon-to-weapon!) with our own world’s greatest nightmares: genetically modified beasts… altered and mutated humans… technologies beyond imagination - all within the daily struggle for subsistence and survival… in the ruins of the old world, and the promise of the new. We start the game with the Hoover Dam Enclave, an area chosen by the local survivors for its access to unlimited energy, water, as well as its apparent isolation from all major disease centers... During the twilight years the enclave built scattered self-contained Outposts – “Posts” – where pockets of technological prowess were preserved from the times before the Fall… some with networks to reconnect so other enclaves around the globe might not be that far away after all…
Hardware Requirements
1.4 GHz Pentium IV or AMD Athlon processor, 512MB RAM, GeForce 3 or greater supported Direct3D and Hardware Transform & Lighting capable video card, Direct X 8.1a, and a DSL or Cable-Level internet connection.
Latest Game Comments (1)
Fallen Earth Information Site
DarkTreader on January 25, 2008, 08:25:29 PM
Due to the lack of reliable information released by a majority of fansites, http://www.fe-infoterminal.com was put together to s...
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