Enemy Territory: Quake Wars

Publisher: Activision Inc.

Publisher 2: id Software

Developer: Splash Damage

Category: Action

Release Dates

Intl - 09/28/2007

N Amer - 10/02/2007

Digital Download - 10/05/2007

Official Game Website

Interviews

Kevin Cloud sounds off on Enemy Territory: Quake Wars
id Software's Co-owner/ Creative Director shines some more light on their upcoming online FPS tour de force.

News

Activision Rocks in the Holiday Season
Activision, is making wishes come true this holiday season with games for kids of all ages

Enemy Territory: QUAKE Wars Available Now via Steam
Enemy Territory: QUAKE Wars, the new id Software multiplayer combat game developed by Splash Damage and published by Activision, is now available in North America and throughout the world via Steam

Enemy Territory: Quake Wars Available Oct 5th Via Steam
Enemy Territory: Quake Wars will make its digital debut via Steam

Enemy Territory: Quake Wars Launches Full-Scale Attack On Retail Shelves
Award-Winning, Highly-Anticipated Multiplayer Shooter Available Now

First Official Enemy Territory: QUAKE Wars Online Tournament
Total Gaming League Announces "Scorched Earth"

All News for Enemy Territory: Quake Wars

Description

Serving as the prequel to id Software’s legendary QUAKE II®, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a sinister new Axis – the marauding, technologically advanced Strogg - during their initial invasion of Earth.

Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

In development for the Windows PC platform at Splash Damage, co-creators of the award winning Wolfenstein: Enemy Territory, and in conjunction with id Software, Enemy Territory: QUAKE Wars employs id Software’s new MegaTexture graphics technology, delivering large outdoor battlefields of unrivaled detail. These lifelike recreations of real-world environments are designed specifically for objective-based team combat and include realistic terrain, lighting, special effects and atmospheric conditions.

Features

  • Team-Based, Strategic Missions – Gameplay in Enemy Territory: QUAKE Wars is all about conquering and securing enemy territory, and pushing forward or holding your team’s front line. Players must work together using their vehicles, deployables, and character class abilities to complete objectives, defend valuable installations, or execute massive assaults. The gameplay is designed to allow players of every skill level to jump into a match and make a sizeable contribution to the overall mission. Every player’s choice of character class, along with their actions play a critical role throughout as they gain rank, upgrade skills and provide specialist abilities necessary for victory.
  • Unique Teams and Character Classes – With “asymmetric gameplay,” the characters of both the GDF and the Strogg look, move, and behave uniquely. Bases, characters, vehicles and weapons demonstrate the different technologies and behavior of each side and require distinctive approaches to combat from each player. For example, a GDF Medic can heal and quickly revive injured or fallen soldiers on the field, while the Strogg Technician may use a GDF corpse as a “host” body for a waiting Strogg reinforcement. Similarly, the GDF Field Ops will deploy and call-in a laser-guided strategic strike missile, while the Strogg Opressor peppers a GDF convoy with his Plasma Mortar. Players can choose one of five character classes unique to each force, including the GDF’s Soldier, Field Ops, Engineer, Covert Ops and Medic, or the Strogg’s Aggressor, Opressor, Constructor, Infiltrator, and Technician.
  • Weapons, Vehicles, Deployables – The weapons, vehicles and deployables in Enemy Territory: QUAKE Wars are much more than standard issue equipment. Each selection truly affects gameplay and is integral to a team’s success or failure. Set in the relative near future, the Human arsenal is based on ultramodern updates to today’s conventional Earth arsenal, while the Strogg utilize a more advanced technology suitable for conquering vastly different alien worlds. The GDF use weapons, and vehicles such as machine guns, rocket launchers, armored personnel carriers, and hover-copters, among others. Conversely, the Strogg’s technology is built on the manipulation of energy and gravity and includes assets like the Hyper Blaster, Lightening Gun, a giant mech-walker, a hover tank, vertical take-off and landing Hornet, and more. Players will also utilize unique strategic assets like radar, auto targeting anti-personnel or vehicle turrets, artillery or strategic strike missiles – all of which are realistically deployed onto the battlefield when and where you choose.
  • Ground-Breaking Technology – Using id Software’s new MegaTexture™ rendering technology, Enemy Territory: QUAKE Wars renders large, highly detailed and un-tiled outdoor environments all the way to the horizon. Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather. Advanced real-time physics, and all new network code support large-scale military combat for up to 24 players through real-world locations, including deserts, glaciers, mountains, and countryside.

Hardware Requirements

Software requirements

  • Microsoft(R) Windows(R)
  • XP/Vista (
  • Windows 95/98/ME/2000 are unsupported)
  • Microsoft DirectX(R) 9.0c (included)

Minimum System Requirements

  • Processor: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
  • Memory: 512MB RAM (768MB for Windows Vista)
  • Graphics card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
  • Sound card: 100% DirectX 9.0c compatible sound card
  • Harddisk: 750MB of free hard drive space, plus 200MB for Windows swap file

Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.

SUPPORTED VIDEO CHIPSETS

  • NVIDIA GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
  • NVIDIA Geforce 6 Series (6200 or higher) NVIDIA Geforce 7 Series (7300 or higher)
  • NVIDIA Geforce 8 Series
  • ATI Radeon 9700 or higher
  • ATI Radeon X700 or higher
  • ATI Radeon X1650 or higher

Notes

Aspyr Media begun shipping Territory: QUAKE Wars for Mac throughout North America.3/18/08

Latest Game Comments (0)

ESRB Rating

Teen
Mild Blood
Mild Language
Violence

GameZone's Review/Preview

9.0

GZ Rating

Gameplay9
Graphics8.5
Sound8.5
DifficultyMedium
Concept9
Multiplayer9
Overall9.0

Reviewer: Steven Hopper

Review Date: 09/28/2007


Enemy: Territory: Quake Wars offers as deep and engaging a multiplayer FPS experience as you’re likely to find this fall.

Full Enemy Territory: Quake Wars Review


GZ Preview:

Michael Lafferty - 07/13/2007

Enemy Territory: QUAKE Wars is a fast-paced shooter that offers sterling graphics and adventurous fun

Full Enemy Territory: Quake Wars Preview


GZ Preview:

Michael Lafferty - 07/11/2007

Take the battle to a different time period with Enemy Territory: QUAKE Wars

Full Enemy Territory: Quake Wars Preview


GZ Preview:

Steven Hopper - 04/02/2007

id’s upcoming online shooter will combine intense team-based gameplay and excellent graphics for a deep and exciting experience.

Full Enemy Territory: Quake Wars Preview


GZ Preview:

Steven Hopper - 05/10/2006

Enemy Territory brings epic online FPS battles to the QUAKE universe.

Full Enemy Territory: Quake Wars Preview


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