Publisher: Strategy First
Developer: eSim Games
# of Players: 8
Category: Strategy
Release Dates
Intl - 11/20/2002
N Amer - 05/22/2001
Electronic - 08/25/2000
News
Strategy First Inc is named one of Canada’s Fastest-Growing Companies!
Publisher Lands Among Elite in the PROFIT 100
Version 1.17 adds over two dozen new features, including customizable ammunition load-outs, a more accurate gunnery model for the M1A1, improved infantry AI, and much more.
Version 1.17 adds over two dozen new features, including customizable ammunition load-outs, a more accurate gunnery model for the M1A1, improved infantry AI, and much more.
Steel Beasts Makes Retail Debut
Strategy First Inc. (www.strategyfirst.com) and eSimGames (www.esimgames.com) are pleased to announce that their real-time tank sim, Steel Beasts, has shipped
Steel Beasts Goes Retail
Strategy First Inc. (www.strategyfirst.com) and eSim Games (www.esimgames.com) announced today that they have signed a worldwide retail publishing agreement for Steel Beasts
New Steel Beasts Manual Offered by eSim Games
Software developer eSim Games announced today that is offering a special program for Steel Beasts customers who would like to buy the latest version of the user's manual.
Description
Steel Beasts is more than just another modern tank simulation. This design effort goes further than any before to accurately model real world conditions and tactics but in a way to not overwhelm the novice, would be, tanker with a zillion key combinations and an overwhelming interface. Beyond just realism and game play bonuses there are tons of added improvements in this tank sim which include: A tank simulation in which real-world tank tactics apply, and you have the means to use them. Features the Leopard 2A4, the most popular European battle tank, and the M1A1. Integrated mission and map editors, which allow you to create custom missions with complete enemy plans. Accurately models M1 and Leopard gunnery and the interplay that takes place between the crew members of a tank. You better dump the lead after an engagement on the M1, or you'll find your next shot may be way off -- just like the real thing! A terrain rendering engine that enables players to read the lay of the land. Superior AI that frees the player from micromanaging his units. Units are smart enough to automatically avoid minefields, move away from artillery strikes (when allowed to do so), go hull down, and even change hull-down positions when under attack. Sophisticated algorithms that enable real-world tactics to apply. Factors such as the speed of the tank, the terrain behind and in front of the tank, the degree to which the tank is hidden behind a hill, etc, all determine whether one particular tank is detected by an enemy tank. Skyline your tank and you'll find that the enemies will detect you much easier than if you had trees behind you. Powerful 2D map with line-of-sight display that allows meaningful pre-battle planning. A tank commander's position that is actually useful. Friendly forces that are not under the player's control can also be part of the battle. Sophisticated damage modeling, including loss of communications. Infantry are modeled as well.
Hardware Requirements
266 MHz Pentium, 32 MB RAM, 2MB SVGA card, 50 MB available hard disk space, Mouse, CD-ROM, Microsoft DirectX version 7.0 (or better) installed
Notes
International release date 11/20/02





