Age of Sail II

Publisher: TalonSoft

Developer: Akella

# of Players: 32 via LAN

Category: Strategy

Release Dates

N Amer - 01/31/2001

Official Game Website


GameZone's Review

9.5

GZ Rating

Gameplay8.5
Graphics9
Sound9
Difficulty8.5
Concept8.5
Multiplayer8
Overall9.5

Reviewer: Michael Lafferty

Review Date: 02/16/2001


Age of Sail 2 is stunning, wonderful and a pure joy to play

Full Age of Sail II Review


News

Talonsoft Talks About Upcoming Releases
The Age of Sail II machine keeps on turning, and the game will be in stores by the end of the month

Official Age Of Sail II Website Launched

Unauthorized Release of the Age of Sail II "Demo"

Description

Age of Sail II (AOSII) is a sequel to the popular naval strategy game Age of Sail from Talonsoft. The action take place in tall ships golden years 1775-1812. Player will have possibility to play English-French and English-American campaigns and more than 100 standalone scenarios of most famous battles: Copenhagen, the Battle of the Nile, Trafalgar, etc. Working on the game, developers examined huge amount of historical materials - the complete information about more than 2,000 historical ships from 11 countries, detailed reconstruction of famous battles, old drawing used to create 3D models of ships and fortifications. The goal was not simple - we try to create a game that is interesting to play for wargame funs, that likes complicated games with a lot of historical details, and for realtime strategy funs that prefer good graphics, simple controls and action. From one side AOSII have a lot of historical data and only familiar with naval history can use all advantages of each ship. But from other side player can let AI controls his ship’s gun fire with all that historical data and play realtime strategy with a lot of units and beautiful special effects. Time scale feature is very important for gameplay - in age of sail everything takes a lot of time, for example gun reload takes 5 minutes! This feature allows player to speed up time during battle and skip long delays between actions or stop time and have enough time to think over situation and give orders to your fleet. Realistic 3D world of AOSII is based on engine STORM. More than 3 years Akella’s programmers working on realistic 3D visualization of sea and landscapes and on the current moment STORM is on the edge of the technology. The engine will be used in a several games, the first game is pirate action/RPG SeaDogs. The STORM have really great possibilities - in battle can be up to 60 detailed 3D ships, different kinds of weather, a lot of special effects, up to 32 players via LAN or internet.

Hardware Requirements

P 200MHz or higher 32MB 50MB free hard disk. 4X Speed required, Microsoft compatible mouse 16 bit high color 3D graphic, Voodoo or equivalent 8MB D3D, 16 bit sound card



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ESRB Rating

Everyone
Realistic Violence

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