Ultima Online
Publisher: EA Games
Developer: Origin Systems
Category: Adventure
Release Dates
Intl - 06/25/1999
Online - 09/24/1997
Interviews
While 2004 may be the year of the MMPs, let’s step back and
revisit the world of Ultima Online
“UO is different than most MMO's because it is just as much a place of being as it is a place of doing.”
News
It's been a long and stupid battle, depending on whom you speak with.
Ultima Offers Character Transfer Between Shards
Players can buy a code to move 1 avatar
Ultima Online Has Hottest Real Estate Market in the World
Thousands of house lots open, causing historic land rush
Virtual Currency and Goods Go Global!
IGE Retains Themis Group for Worldwide Marketing Campaign
OSI-sponsored Tournament of Champions - Ultima Online
Origin Systems is hosting an officially sanctioned player-versus-player (PvP) event: the Tournament of Champions!
Description
The best-selling role-playing series of all time makes its multi-player debut in Ultima Online. This revolutionary product allows literally thousands of people to exist simultaneously in the same fantasy game world over the Internet. Players can enjoy true social interaction with other participants in real time — form adventuring parties, engage in battles with other players, take on perilous quests, or chat in a tavern over a goblet of virtual wine. Other elements of the game constantly evolve — a functioning virtual ecology drives monsters to roam in search of food if it's scarce, and world events are inter-related through a closed economic system and limited resources. Ultima Online allows players to indulge in a continuous, ever-changing game world, complete with day and night, light and shadow effects, 3-D terrain and 16-bit color SVGA graphics.
Hardware Requirements
4X CD-ROM drive, P133, 16MB RAM, 261MB HD space, 16-bit video card, Slip/PPP 28.8 kbps connection to 'net with 32-bit TCP/IP stack.


